WaterCeiling Blog

Tag Cloud

Day 1 is finished!
2025-06-27 12:11:00

By Cube Whidden

Tags: player
Coding a Game is Hard
2025-06-23 14:13:32

By Cube Whidden

Tags: godot, quest3, gdscript, rigs, gamestate
Flame Thrower
2025-06-20 11:33:48

By Cube Whidden

Tags: player
My brain is fried
2025-06-16 12:54:16

By Cube Whidden

Tags: godot, gdscript, plugins
Zombies are people too :)
2025-06-16 12:09:01

By Cube Whidden

Tags: player
Humanizer Plugin
2025-06-09 11:34:49

By Cube Whidden

Tags: godot, gdscript, plugins, blender, humanizer, tech
I hate roofs
2025-05-03 20:36:52

By Cube Whidden

Tags: godot, gdscript, plugins, blender, tech
Note Manager
2025-04-29 11:58:22

By Cube Whidden

Tags: vision, tech
Dialogue Manager
2025-04-28 12:29:43

By Cube Whidden

Tags: godot, lipsync, npc, tech
I cannot live without books!
2025-04-23 18:00:08

By Cube Whidden

Tags: godot, books, tech
Finished Grid Placement GUI
2025-04-21 18:00:08

By Cube Whidden

Tags: godot, assets, tech
RigManager
2025-04-20 13:53:58

By Cube Whidden

Tags: godot, rigs, tech
Demo for the Game
2025-04-18 12:10:00

By Cube Whidden

Tags: demo, godot, tech
NPCs Talking
2025-04-17 12:22:41

By Cube Whidden

Tags: godot, npc, lipsync, meshy, blender, audacity, tech
Buildings Anyone?
2025-04-16 12:53:03

By Cube Whidden

Tags: godot, addon, tech
Placing Assets Sucks
2025-04-15 12:53:03

By Cube Whidden

Tags: quest2, quest3, godot, assets, tech
Optimization
2025-04-14 12:53:03

By Cube Whidden

Tags: quest2, quest3, godot, map, chunks, vision, tech
This is an exciting task!
2025-04-12 10:36:50

By Cube Whidden

Tags: quest2, quest3, godot, tech
A Daunting Task
2025-04-09 10:36:50

By Cube Whidden

Tags: despair, quest3, quest2, 3dmodels, blender, meshy, tech
The Start of a Game
2025-04-08 10:36:50

By Cube Whidden

Tags: godot, quest3, tech

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Using Emanuil Rusev's lovely parsedown library MIT License